0.7 Change Set:

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New Art:
* Perez V3 (Doggy gloryhole)
* Perez V4 (Hair pull)
* Mom / Sis Threesome
* Mom / Aunt Threesome
* Aunt / Sis Threesome
* Sis Struggle Scene Art (During Isabelle Drug Fetch Quest)
* Aunt Struggle Scene Art (During Isabelle Drug Fetch Quest)

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Major Changes:

NOTE:
Relationship values are currently frozen. I'm going to be working on making the experience less linear and allowing a more fluid system of gaining relatinship that effects the dialogue. (Similar to UD.)

* Item Trading Interface (Bit of a bitch)
 - You now have an interface when trading items
 - It shows player inventory and trader inventory 
 - NPCs wont immediately accept a trade each item has a "worth" and the trade won't be accepted until the "worth" of their trading items matches yours
 - Your "Talk" stat provides a modifier to this "worth" value (x1.X - where X is your talk stat)
* Chance a random trader will visit base camp
* Trader added to North West City (in formerly blocked building)
* Failing a struggle scene no longer results in game over
 - Instead characters clothing begins to get torn off
 - After 3 failures the character will become naked
 - If the player fails a struggle scene when the character is naked then game over
* You can pick up clothes from the new clothing store (SW) and give them to NPCs
 - This will future expand into different outfits
* You can now get NPCs to go with you when scavenging

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Minor Changes:

* You now have to give Isabelle 8 items to start her questline, but medicine is now only worth 1
* Added small dialogue to the Sonya return scene
* Allowed Sis/Aunt to be selected during Isabelle drug fetch quest
* Fixed a fair few bugs
* The basic resources are no longer considered key items
* Key items can no longer be dropped
* You no longer have to come back after giving Sonya 5 items - she gives you the quest right away


